There’s a few reasons you might have heard of G2A, one of the Internet’s most popular spots to sell an extra Steam key. One, it’s been the subject of intense criticism for not doing enough about fraud ...
MangaGamer, a localizer of adult visual novels, wanted to reward customers who’d bought games through their website with free Steam keys. Two years into the promotion, a hacker allegedly used stolen ...
G2A has been a controversial marketplace for the past several years. Some gamers love it because it offers games at affordable prices. Indie devs hate it because fraudulent keys and chargebacks force ...
Once again, G2A is being forced to defend its marketplace for digital video game codes and keys. Mike Rose, founder of game publisher No More Robots, launched a petition earlier this month that calls ...
G2A continues to defend itself against a backlash from the indie developer community, which has seen a petition launched demanding the company stop selling all indie games. The incident began when No ...
G2A is often the centre of debate in the games industry. On the one hand, a marketplace where players can resell their unwanted games is not inherently controversial -- yet controversy dogs the ...
After years of controversy, gray-market game key marketplace G2A has admitted to what it has long been accused of by angry game developers: profiting from the sale of illegitimate download keys—at ...
Indie developers are taking a stand against grey market website G2A for its reselling of illegally acquired game keys. Over the years, stories of the popular key reselling website G2A have surfaced as ...
Update March 2, 2017: TinyBuild CEO Alex Nichiporchik was hosting a GDC panel last night, along with Digital River's Scott Davis and Scott Williams, co-Founder of Panopticon Laboratories Matthew Cook, ...
In context: To say G2A is a controversial figure in the PC gaming industry would be a dramatic understatement. The "gray" marketplace has made headlines time and time again for general misbehavior and ...
Gaming Industry Days after launching their first indie game, everyone responsible for publishing it was laid off: 'We had a Slack channel with everyone in it, and then you see them leaving one by one' ...