NVIDIA中国资深软件工程师杨雪青和陈泉为大家做“使用Unity引擎在NVIDIA Tegra 3上打造次世代移动游戏优化技巧和利用NVIDIA PhysX技术在Unity引擎中创建交互的物理世界”的演讲。首先是NVIDIA中国资深软件工程师陈泉为大家介绍关于NVIDIAPhysX和APEX的相关情况。 首先介绍 ...
Nvidia has released an updated version of its PhysX SDK. Version 4.0 is now available to anyone interested and since it went open source recently, developers can implement this physics engine on GPUs ...